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Markham Nolan: How to separate fact and fiction online

By the end of this talk, there will be 864 more hours of video on YouTube and 2.5 million more photos on Facebook and Instagram. So how do we sort through the deluge? At the TEDSalon in London, Markham Nolan shares the investigative techniques he and his team use to verify information in real-time, to let you know if that Statue of Liberty image has been doctored or if that video leaked from Syria is legitimate.

The managing editor of Storyful.com, Markham Nolan has watched journalism evolve from the pursuit of finding facts to the act of verifying those floating in the ether. Full bio »

This paper compares the impact of distance, a standard proxy for trade costs, on eBay and offline international trade flows. It considers the same set of 62 countries and the same basket of goods for both types of transactions, and finds the effect of distance to be on average 65 percent smaller on the eBay online platform than offline.

Using interaction variables, this difference is explained by a reduction of information and trust frictions enabled through online technology. The analysis estimates the welfare gains from a reduction in offline frictions to the level prevailing online at 29 percent on average. Remote countries that are little known, with weak institutions, high levels of income inequality, inefficient ports, and little internet penetration benefit the most, as online markets help overcome government and offline market failures.

This paper is a product of the International Trade Department Division, Poverty Reduction and Economic Management Network. It is part of a larger effort by the World Bank to provide open access to its research and make a contribution to development policy discussions around the world. October 2012


Tricksy type: how fonts can mess with your mind. By Sally Adee




Fonts are not just about aesthetics – they affect the way we digest information and can even sway our opinions
THIS year, experiments at the Large Hadron Collider unveiled a fundamental aspect of reality: Comic Sans is the most divisive font in the world. When physicist Fabiola Gianotti announced the possible discovery of the Higgs boson in July, her presentation slides were dominated by the rounded typeface. Reactions ranged from outrage to calls for it to be renamed Comic Cerns.
The fuss illustrates a home truth: that there’s a lot more to typography than meets the eye. In fact, certain fonts can elicit surprising effects on readers - they influence memory, attention and even political views. So how to spot these manipulative characters?
Typeface designers have always understood that fonts can subtly affect readers, and go to a lot of trouble to hone their creations. “I don’t envy them,” says Domenica Genovese, a graphic designer in Baltimore, Maryland. For one thing, they must ensure that every possible pairing of letters works aesthetically. “If just one pair doesn’t work, they have to start from scratch.”
Part of the rationale for such efforts is readability. Even subtle differences in a font’s appearance can slow a reader down, as Cyril Burt at University College London and his team discovered in 1955. They asked children to read passages in various “workhorse” fonts that populate books, newspapers and magazines. Although some of these fonts look practically identical to the untrained eye, differences soon emerged. Bodoni, for instance, took longer to read than Times New Roman (try for yourself).
It would be easy to assume that legibility also makes it easier to remember what you read, but in 2010 we discovered otherwise. Danny Oppenheimer at Princeton University and colleagues asked people to memorise a printed list of 21 features that characterised three species of fictional alien. The team found that although groups presented with the list in an ornate font had a harder time reading it, they remembered far more details about the aliens than groups who read the same information in a plain typeface such as Times New Roman. Oppenheimer later found the same effect among school students - they retained course materials better when it came packaged in a brow-furrowing font.
A font that is more awkward to read might also subtly influence your perception of your own abilities. At least that is what was hinted at in a small study in 2008 by Hyunjin Song and Norbert Schwartz at the University of Michigan, Ann Arbor. They asked a group of people to review two descriptions of an exercise routine - one in the common and plain font Arial, the other in the more difficult-to-read Brush Script, which is meant to evoke painted letters. When questioned afterwards, the participants reported that the exercise would take longer and feel more of a chore when set out in Brush Script than in the easy Arial.
When Song and Schwartz asked other groups to read a recipe printed in Mistral, a font which apes cursive handwriting, the readers felt that preparing the dish would take longer and require a higher level of skill than when it was printed in Arial.
Hard-to-read fonts may affect our views in other ways, too. We are often prone to interpreting information based on our existing world view rather than by weighing up the evidence in front of us - an effect called confirmation bias. To explore whether fonts could influence this effect, psychologist Jesse Lee Preston of the University of Illinois at Urbana-Champaign asked a group of self-identified liberals and conservatives to read an identical argument in favour of capital punishment. Those who digested it in an easy font were more likely to report a view that reflected their instinctive political leaning than the group given the text in a difficult typeface, who described the argument as complicated and subtle.
Font of all knowledge
In a second experiment, participants were asked to read fake court documents for a mock trial. When the documents were in more awkward fonts, they were more likely to disregard irrelevant information. Preston speculates that making the information harder to read forces people to give things more thought and attention.
That makes sense to Oppenheimer, and could also help to explain why a hard-to-read font can prime us to think an exercise routine or recipe is difficult. Stumbling over trickier type can alert you to the idea that you might not have mastery over the material you are reading, he argues.
The idea that switching from easy to difficult typefaces triggers different cognitive processes ties in with evidence from fMRI studies conducted by Stanislas Dehaene at the Collège de France in Paris and colleagues. His team watched people’s brain activity as they read a series of words that became harder to decipher.
When reading is easy, we skip the individual letters and instead turn the task over to the section of the brain devoted to pattern recognition. But when we trip over a word, it forces the brain to engage a different processing area: the dorsal parietal cortex, where the letter-by-letter reading mechanism is based, says Dehaene. This area has also been linked with attention and memory.
So what does that tell us about Comic Sans? Oddly enough, it lends ammunition to those who might support its use in physics presentations. Despite the font’s simplistic, hand-lettered appearance, the people in Oppenheimer’s study reported finding Comic Sans trickier to read than Times New Roman or Arial. So a Comic Sans fan might argue that using it to announce the Higgs boson could have nudged people into paying more attention.
Still, choosing a font with less baggage might have been prudent. “Comic Sans, like any other font design, has a personality. This design is friendly and a bit childish-looking,” says Mark Solsburg at FontHaus, an online font store based in Ann Arbor. “It’s appropriate for children’s books and fast-food menus.”
Oppenheimer goes further. “This was a massive scientific discovery,” he says. “Many people think it deserved gravitas. Using Comic Sans was like showing up to a funeral in a Hawaiian shirt.”
Sally Adee is a feature editor at New Scientist



From issue 2896 of New Scientist magazine, page 68-69.

Tricksy type: how fonts can mess with your mind. By Sally Adee

Fonts are not just about aesthetics – they affect the way we digest information and can even sway our opinions

THIS year, experiments at the Large Hadron Collider unveiled a fundamental aspect of reality: Comic Sans is the most divisive font in the world. When physicist Fabiola Gianotti announced the possible discovery of the Higgs boson in July, her presentation slides were dominated by the rounded typeface. Reactions ranged from outrage to calls for it to be renamed Comic Cerns.

The fuss illustrates a home truth: that there’s a lot more to typography than meets the eye. In fact, certain fonts can elicit surprising effects on readers - they influence memory, attention and even political views. So how to spot these manipulative characters?

Typeface designers have always understood that fonts can subtly affect readers, and go to a lot of trouble to hone their creations. “I don’t envy them,” says Domenica Genovese, a graphic designer in Baltimore, Maryland. For one thing, they must ensure that every possible pairing of letters works aesthetically. “If just one pair doesn’t work, they have to start from scratch.”

Part of the rationale for such efforts is readability. Even subtle differences in a font’s appearance can slow a reader down, as Cyril Burt at University College London and his team discovered in 1955. They asked children to read passages in various “workhorse” fonts that populate books, newspapers and magazines. Although some of these fonts look practically identical to the untrained eye, differences soon emerged. Bodoni, for instance, took longer to read than Times New Roman (try for yourself).

It would be easy to assume that legibility also makes it easier to remember what you read, but in 2010 we discovered otherwise. Danny Oppenheimer at Princeton University and colleagues asked people to memorise a printed list of 21 features that characterised three species of fictional alien. The team found that although groups presented with the list in an ornate font had a harder time reading it, they remembered far more details about the aliens than groups who read the same information in a plain typeface such as Times New Roman. Oppenheimer later found the same effect among school students - they retained course materials better when it came packaged in a brow-furrowing font.

A font that is more awkward to read might also subtly influence your perception of your own abilities. At least that is what was hinted at in a small study in 2008 by Hyunjin Song and Norbert Schwartz at the University of Michigan, Ann Arbor. They asked a group of people to review two descriptions of an exercise routine - one in the common and plain font Arial, the other in the more difficult-to-read Brush Script, which is meant to evoke painted letters. When questioned afterwards, the participants reported that the exercise would take longer and feel more of a chore when set out in Brush Script than in the easy Arial.

When Song and Schwartz asked other groups to read a recipe printed in Mistral, a font which apes cursive handwriting, the readers felt that preparing the dish would take longer and require a higher level of skill than when it was printed in Arial.

Hard-to-read fonts may affect our views in other ways, too. We are often prone to interpreting information based on our existing world view rather than by weighing up the evidence in front of us - an effect called confirmation bias. To explore whether fonts could influence this effect, psychologist Jesse Lee Preston of the University of Illinois at Urbana-Champaign asked a group of self-identified liberals and conservatives to read an identical argument in favour of capital punishment. Those who digested it in an easy font were more likely to report a view that reflected their instinctive political leaning than the group given the text in a difficult typeface, who described the argument as complicated and subtle.

Font of all knowledge

In a second experiment, participants were asked to read fake court documents for a mock trial. When the documents were in more awkward fonts, they were more likely to disregard irrelevant information. Preston speculates that making the information harder to read forces people to give things more thought and attention.

That makes sense to Oppenheimer, and could also help to explain why a hard-to-read font can prime us to think an exercise routine or recipe is difficult. Stumbling over trickier type can alert you to the idea that you might not have mastery over the material you are reading, he argues.

The idea that switching from easy to difficult typefaces triggers different cognitive processes ties in with evidence from fMRI studies conducted by Stanislas Dehaene at the Collège de France in Paris and colleagues. His team watched people’s brain activity as they read a series of words that became harder to decipher.

When reading is easy, we skip the individual letters and instead turn the task over to the section of the brain devoted to pattern recognition. But when we trip over a word, it forces the brain to engage a different processing area: the dorsal parietal cortex, where the letter-by-letter reading mechanism is based, says Dehaene. This area has also been linked with attention and memory.

So what does that tell us about Comic Sans? Oddly enough, it lends ammunition to those who might support its use in physics presentations. Despite the font’s simplistic, hand-lettered appearance, the people in Oppenheimer’s study reported finding Comic Sans trickier to read than Times New Roman or Arial. So a Comic Sans fan might argue that using it to announce the Higgs boson could have nudged people into paying more attention.

Still, choosing a font with less baggage might have been prudent. “Comic Sans, like any other font design, has a personality. This design is friendly and a bit childish-looking,” says Mark Solsburg at FontHaus, an online font store based in Ann Arbor. “It’s appropriate for children’s books and fast-food menus.”

Oppenheimer goes further. “This was a massive scientific discovery,” he says. “Many people think it deserved gravitas. Using Comic Sans was like showing up to a funeral in a Hawaiian shirt.”

Sally Adee is a feature editor at New Scientist

Issue 2896 of New Scientist magazine
  • From issue 2896 of New Scientist magazine, page 68-69.

Reality: A universe of information. By Michael Brooks




What we call reality might actually be the output of a program running on a cosmos-sized quantum computer
WHATEVER kind of reality you think you’re living in, you’re probably wrong. The universe is a computer, and everything that goes on in it can be explained in terms of information processing.
The connection between reality and computing may not be immediately obvious, but strip away the layers and that is exactly what some researchers think we find. We think of the world as made up of particles held together by forces, for instance, but quantum theory tells us that these are just a mess of fields we can only properly describe by invoking the mathematics of quantum physics.
That’s where the computer comes in, at least if you think of it in conceptual terms as something that processes information rather than as a boxy machine on your desk. “Quantum physics is almost phrased in terms of information processing,” says Vlatko Vedral of the University of Oxford. “It’s suggestive that you will find information processing at the root of everything.”
Information certainly has a special place in quantum theory. The famous uncertainty principle - which states that you can’t simultaneously know the momentum and position of a particle - comes down to information. As does entanglement, where quantum objects share properties and exchange information irrespective of the physical distance between them.
In fact, every process in the universe can be reduced to interactions between particles that produce binary answers: yes or no, here or there, up or down. That means nature, at its most fundamental level, is simply the flipping of binary digits or bits, just like a computer. The result of the myriad bit flips is manifest in what we perceive as the ongoing arrangement, rearrangement and interaction of atoms - in other words, reality.
According to Ed Fredkin of the Massachusetts Institute of Technology, if we could dig into this process we would find that the universe follows just one law, a single information-processing rule that is all you need to build a cosmos. In Fredkin’s view, this would be some form of “if - then” procedure; the kind of rule used in traditional computing to manipulate the bits held by transistors on a chip and operate the logic gates, but this time applied to the bits of the universe.
Vedral and others think it’s a little more complex than that. Because we can reduce everything in the universe to entities that follow the laws of quantum physics, the universe must be a quantum computer rather than the classical type we are familiar with.
One of the attractions of this idea is that it can supply an answer to the question “why is there something rather than nothing?”. The randomness inherent in quantum mechanics means that quantum information - and by extension, a universe - can spontaneously come into being, Vedral says.
For all these theoretical ideas, proving that the universe is a quantum computer is a difficult task. Even so, there is one observation that supports the idea that the universe is fundamentally composed of information. In 2008, the GEO 600 gravitational wave detector in Hannover, Germany, picked up an anomalous signal suggesting that space-time is pixellated. This is exactly what would be expected in a “holographic” universe, where 3D reality is actually a projection of information encoded on the two-dimensional surface of the boundary of the universe (New Scientist, 17 January 2009, p 24).
This bizarre idea arose from an argument over black holes. One of the fundamental tenets of physics is that information cannot be destroyed, but a black hole appears to violate this by swallowing things that contain information then gradually evaporating away. What happens to that information was the subject of a long debate between Stephen Hawking and several of his peers. In the end, Hawking lost the debate, conceding that the information is imprinted on the event horizon that defines the black hole’s boundary and escapes as the black hole evaporates. This led theoretical physicists Leonard Susskind and Gerard’t Hooft to propose that the entire universe could also hold information at its boundary - with the consequence that our reality could be the projection of that information into the space within the boundary. If this conjecture is true, reality is like the image of Princess Leia projected by R2D2 in Star Wars: a hologram.
Michael Brooks is a writer and New Scientist consultant based in Sussex, UK



From issue 2884 of New Scientist magazine, page 41.

Reality: A universe of information. By Michael Brooks

What we call reality might actually be the output of a program running on a cosmos-sized quantum computer

WHATEVER kind of reality you think you’re living in, you’re probably wrong. The universe is a computer, and everything that goes on in it can be explained in terms of information processing.

The connection between reality and computing may not be immediately obvious, but strip away the layers and that is exactly what some researchers think we find. We think of the world as made up of particles held together by forces, for instance, but quantum theory tells us that these are just a mess of fields we can only properly describe by invoking the mathematics of quantum physics.

That’s where the computer comes in, at least if you think of it in conceptual terms as something that processes information rather than as a boxy machine on your desk. “Quantum physics is almost phrased in terms of information processing,” says Vlatko Vedral of the University of Oxford. “It’s suggestive that you will find information processing at the root of everything.”

Information certainly has a special place in quantum theory. The famous uncertainty principle - which states that you can’t simultaneously know the momentum and position of a particle - comes down to information. As does entanglement, where quantum objects share properties and exchange information irrespective of the physical distance between them.

In fact, every process in the universe can be reduced to interactions between particles that produce binary answers: yes or no, here or there, up or down. That means nature, at its most fundamental level, is simply the flipping of binary digits or bits, just like a computer. The result of the myriad bit flips is manifest in what we perceive as the ongoing arrangement, rearrangement and interaction of atoms - in other words, reality.

According to Ed Fredkin of the Massachusetts Institute of Technology, if we could dig into this process we would find that the universe follows just one law, a single information-processing rule that is all you need to build a cosmos. In Fredkin’s view, this would be some form of “if - then” procedure; the kind of rule used in traditional computing to manipulate the bits held by transistors on a chip and operate the logic gates, but this time applied to the bits of the universe.

Vedral and others think it’s a little more complex than that. Because we can reduce everything in the universe to entities that follow the laws of quantum physics, the universe must be a quantum computer rather than the classical type we are familiar with.

One of the attractions of this idea is that it can supply an answer to the question “why is there something rather than nothing?”. The randomness inherent in quantum mechanics means that quantum information - and by extension, a universe - can spontaneously come into being, Vedral says.

For all these theoretical ideas, proving that the universe is a quantum computer is a difficult task. Even so, there is one observation that supports the idea that the universe is fundamentally composed of information. In 2008, the GEO 600 gravitational wave detector in Hannover, Germany, picked up an anomalous signal suggesting that space-time is pixellated. This is exactly what would be expected in a “holographic” universe, where 3D reality is actually a projection of information encoded on the two-dimensional surface of the boundary of the universe (New Scientist, 17 January 2009, p 24).

This bizarre idea arose from an argument over black holes. One of the fundamental tenets of physics is that information cannot be destroyed, but a black hole appears to violate this by swallowing things that contain information then gradually evaporating away. What happens to that information was the subject of a long debate between Stephen Hawking and several of his peers. In the end, Hawking lost the debate, conceding that the information is imprinted on the event horizon that defines the black hole’s boundary and escapes as the black hole evaporates. This led theoretical physicists Leonard Susskind and Gerard’t Hooft to propose that the entire universe could also hold information at its boundary - with the consequence that our reality could be the projection of that information into the space within the boundary. If this conjecture is true, reality is like the image of Princess Leia projected by R2D2 in Star Wars: a hologram.

Michael Brooks is a writer and New Scientist consultant based in Sussex, UK

Issue 2884 of New Scientist magazine
  • From issue 2884 of New Scientist magazine, page 41.
A brief history of the human genome. By Michael Le Page
From the first cells to the dawn of our species, take a whirlwind tour through 3 billion years of evolution
GTGCCAGCAGCCGCGGTAATTCCAGCTCCAATA GCGTATATTAAAGTTGCTGCAGTTAAAAAG
It looks like gibberish, but this DNA sequence is truly remarkable. It is present in all the cells of your body, in your cat or dog, the fish on your plate, the bees and butterflies in your garden and in the bacteria in your gut. In fact, wherever you find life on Earth, from boiling hot vents deep under the sea to frozen bacteria in the clouds high above the planet, you find this sequence. You can even find it in some things that aren’t technically alive, such as the giant viruses known as mimiviruses.
This sequence is so widespread because it evolved in the common ancestor of all life, and as it carries out a crucial process, it has barely changed ever since. Put another way, some of your DNA is an unimaginable 3 billion years old, passed down to you in an unbroken chain by your trillions of ancestors.
Other bits of your DNA are brand new. You have around 100 mutations in your genome that are not present in your mother or father, ranging from one or two-letter changes to the loss or gain of huge chunks of DNA.
We can tell which bits of our DNA are old or new by comparing genomes. Comparing yours with those of your brother or sister, for instance, would reveal brand new mutations. Contrasting the genomes of people and animals reveals much older changes.
Our genomes, then, are not just recipes for making people. They are living historical records. And because our genomes are so vast, consisting of more than 6 billion letters of DNA - enough to make a pile of books tens of metres high - they record our past in extraordinary detail. They allow us to trace our evolution from the dawn of life right up to the present.
While we have only just begun to decipher these records, we have already discovered that our ancestors didn’t just face a harsh struggle for survival in a world red in tooth and claw. There were also epic battles going on in our genomes, battles that transformed the way our genome works and ultimately made us what we are today.
The universal ancestor
In the beginning there was RNA. This multitalented molecule can store information and catalyse reactions, which means some RNAs can replicate themselves. As soon as one RNA molecule, or set of molecules, began replicating itself, the first genome was born.
The downside of RNA is that it isn’t particularly stable, so very early on life switched to storing information in a molecule with a slightly different chemical backbone that is less likely to break apart - DNA. Proteins also replaced RNA as catalysts, with RNA relegated to the role of a go-between. DNA stored the recipes for making proteins, sending out RNA copies of the recipes to the protein-making machinery.
Many traces of the ancient RNA-dominated world remain in our genome. The ubiquitous sequence at the beginning of this article, for instance, codes for part of an RNA enzyme that still plays a key role in the synthesis of proteins.
By around 3.5 billion years ago, a living entity had evolved with a genome that consisted of recipes for making RNAs and proteins - the last universal common ancestor of all life. At least 100 genes can confidently be traced all the way back to LUCA, says Eugene Koonin of the National Institutes of Health in Bethesda, Maryland, who studies the evolution of life, and LUCA probably had more than 1000 genes in total.
LUCA had a lot of the core machinery still found in all life today, including that for making proteins. Yet it may have been quite unlike life as we know it today. Some researchers believe that LUCA wasn’t a discrete, membrane-bound cell at all but rather a mixture of virus-like elements replicating inside some non-living compartment, such as the pores of alkaline hydrothermal vents.
Split and reunion
One possible scenario for the next stage is that subsets of LUCA’s virus-like elements broke away on two separate occasions, acquiring cell membranes and becoming simple cells. This would explain why there are two kinds of simple cell - bacteria and archaea - each with a completely different cell membrane. “It’s a very appealing hypothesis,” Koonin says. What is certain is that life split into two major branches very early on.
Bacteria and archaea evolved some amazing molecular machinery and transformed the planet, but they remained little more than tiny bags of chemicals. It wasn’t until an extraordinary event reunited the two great branches of life that complex cells, or eukaryotes, emerged - an event that transformed the genome and paved the way for the evolution of the first animals.
Around a billion years ago, a bacterium ended up inside an archaeon. Instead of one killing the other, the two forged a symbiotic relationship, with the descendants of the bacterium gradually evolving to take on a crucial role: they became mitochondria, the power factories inside cells that provide our energy.
Without this union, complex life might never have evolved at all. We tend to assume that it is natural for simple organisms to evolve into more complex ones, but individual bacteria and archaea have never evolved beyond a certain level of complexity. Why?
According to Nick Lane of University College London, it’s because they hit an energy barrier. All simple organisms generate energy using their cell membranes. As they get bigger, the ratio of surface area to volume falls, making it harder to produce enough energy. The upshot is that simple cells have to stay small - and small cells don’t have room for big genomes. Mitochondria eliminated this barrier by providing modular, self-contained power sources. Cells could now get bigger simply by producing more mitochondria, allowing them to expand their genomes and so their information-storing capacity.
Besides freeing cells from this energy constraint, the ancestor of mitochondria was also the source of up to three-quarters of our genes. The original bacterium probably had 3000 or so genes, and over time most were either lost or transferred to the main genome, leaving modern mitochondria with just a handful of genes.
Despite the obvious benefits, the forging of this alliance was fraught with peril. In particular, the genome of the ancestral mitochondrion was infested with pieces of parasitic DNA, or transposons, that did nothing except create copies of themselves. They sometimes landed in the middle of genes, leaving them with big chunks of irrelevant DNA known as introns. It’s the equivalent of sticking a recipe for soup into the middle of a cake recipe.
Yet the result was not always a recipe for disaster, because these introns were “self-splicing”: after an RNA copy of a gene was made - the first step of the protein-making process - they cut themselves out. This didn’t always happen, though, so their presence was a disadvantage. Most bacteria have no introns in their genes, because in large populations with a lot of competition between individuals, natural selection is strong and weeds them out. But the population of the ancestral eukaryote was very small, so selection was weak. The genetic parasites that arrived with the ancestor of the mitochondrion began to replicate like crazy, littering the main genome with hundreds of introns.
Today, each of our genes typically contains about eight introns, many of which date back to the very first eukaryotes - our ancestors never did manage to get rid of most of them. Instead, they evolved ways of dealing with them that altered the structure of our genes and the way that cells reproduce. One was sex.
The benefits of sex
The crucial thing about sex is not just the mingling of genes from different individuals, important as this is for bringing together evolutionary advances made in separate lineages. Simple cells had long been swapping genes without bothering with sex.
It’s also a process known as recombination, in which pairs of chromosomes swap corresponding pieces before being divided into sperm or eggs. Recombination helps solve a fundamental problem with having a genome consisting of many genes linked together like beads on a necklace.
Imagine a necklace with a truly magnificent pearl right next to a flawed one. If you can’t swap one pearl for another, you either have to get rid of the whole thing or take the necklace as it is. Similarly, if a beneficial mutation ends up next to a harmful one, either the beneficial mutation will be lost or the harmful mutation will spread through a population, dragged along by its neighbour.
Recombination gives you the opportunity to swap pearls. Just as you can produce one perfect necklace and one with defects, so some offspring will get a disproportionate number of good genes, while others get lots of bad ones, perhaps with disruptive introns. The unlucky individuals are likely to die out while those with the good genes thrive.
In large populations, so many mutations arise that some will counteract the effects of the harmful genes, so there is no need to resort to recombination. But in a small population, sex wins out. This is why it became the norm for the first eukaryotes and thus for most of their descendants. So next time you make love, remember to thank the genetic parasite harboured by your ancient bacterial ancestor for the joy of sex.
By the time sex had evolved, there were too many introns to get rid of them all. So early eukaryotes soon faced another serious problem: as introns acquired more and more mutations, the self-splicing mechanisms began to fail. In response, these early eukaryotes evolved special machines, called spliceosomes, that could cut out the introns from the RNA copies of genes.
Spliceosomes are the kind of mindless solution typical of evolution: cutting the junk out of the RNA copies of genes, rather than out of the original DNA, is very inefficient. What’s more, spliceosomes are slow. Many RNAs would have reached the protein-making factories before their introns were spliced out, leading to defective proteins.
This is why the nucleus evolved, Koonin has proposed. Once a cell’s DNA was enclosed in a compartment separate from the protein-making machinery, only spliced RNAs could be allowed out, preventing cells from wasting energy by producing useless proteins.
Even this didn’t solve all the problems, though. Spliceosomes often cut out coding sections of genes - known as exons - by mistake, resulting in mutant versions of the proteins. “Alternative splicing was not an adaptation,” says Koonin. “It was something that organisms had to deal with.”
So our ancient ancestors evolved layer upon layer of complex machinery to cope with the proliferation of introns, yet still hadn’t solved all the problems they caused. But unlike simple cells, they could afford this wastefulness because they were flush with energy - and in the long run all this extra complexity led to new opportunities.
Versatility and control
The presence of introns, and thus exons, in effect made genes modular. In an uninterrupted gene, mutations that add or remove sections usually change the way the rest of the gene is read, producing gibberish. Exons, by contrast, can be moved around without disrupting the rest of the gene. Genes could now evolve by shuffling exons within and between them.
Suppose, for instance, that random mutations add an extra exon to a gene. Thanks to alternative splicing, the original version of the protein can still be made, but it also means a new protein can come from the same gene (see “The cutting room”). The mutation might have little effect and so wouldn’t be eliminated by selection, but over time, the new protein might take on a new function. Quite by accident, eukaryotes’ mindless efforts to deal with introns had made their genes more versatile and more evolvable.
If this view of the evolution of complex cells is correct, many of the key features of our genome, from modular genes to sex, evolved as a direct result of the acquisition of parasite-bearing mitochondria. Alternative ideas cannot be ruled out, but none provides such a beautiful explanation. “It’s my favourite scenario,” says Koonin.
All these novel features led to a burst of evolutionary innovation, and eukaryotes thrived and soon began to diversify. Even so, they still faced a relentless onslaught from the invasion of new kinds of parasitic DNA and viruses. Having transcended the size constraints on simple cells, however, complex cells were free to evolve more sophisticated defence mechanisms.
One was to “silence” the transposons’ parasitic genes by adding tags to the DNA that stop RNA copies being made - a process called methylation. Another was to destroy the RNAs of invading viruses to stop them replicating themselves. These defences were only partly successful. Today, around 5 per cent of the human genome consists of the mutated and mostly inert remains of viruses, and an astonishing 50 per cent consists of the remnants of transposons, a testament to the many occasions on which these parasites somehow got into the genomes of our ancestors and ran rampant.
Such defence mechanisms were soon co-opted for another purpose: to control the activity of a cell’s own genes. “Mechanisms for controlling transposons became mechanisms for controlling genes,” says Ryan Gregory of the University of Guelph, Canada, who studies the evolution of genomes.
Building bodies
The stage was now set for the next big step in evolution, roughly 800 million years ago, when cells began to cooperate more closely than ever before. Although a few bacteria are multicellular, the constraints on their complexity have never allowed them to go far down this road. Eukaryotes, by contrast, have evolved multicellularity on dozens of occasions, giving rise to hugely complex organisms such as fungi, seaweeds, land plants and, of course, animals.
One reason was their bigger repertoire of genes, which could be co-opted for new purposes such as binding cells together and communicating with other cells. Even more importantly, the modular nature of their genes allowed more rapid evolution. The proteins that join cells together, for instance, consist of a part that straddles the cell membrane and a part that protrudes outwards. With modular genes, all kinds of different protruding bits can be tacked onto to the membrane-straddling part, like different attachments on a vacuum cleaner. Many crucial genes for multicellarity evolved via exon shuffling.
In addition, eukaryotes’ more sophisticated mechanisms for controlling genes could be used to allow cells to specialise. By switching different sets of genes on or off, different groups of cells could take on distinct roles. As a result, organisms could begin to develop different types of tissue, allowing early animals to evolve from simple sponge-like creatures to animals with increasingly sophisticated bodies.
The next great leap forward was the result of a couple of genetic accidents. When things go wrong during reproduction, the entire genome can occasionally be duplicated - and this happened not once but twice in the ancestor of all vertebrates.
These genome duplications produced lots of extra copies of genes. Many were lost but others took on new roles. In particular, the duplications produced four clusters of the master genes that establish body plans during development - the Hox genes - and these clusters are thought to have played a crucial role in the evolution of an internal skeleton.
Whole-genome duplications are rare, and most new genes arise from smaller duplications, or from exon shuffling, or both. Evolution is shameless - it will exploit any DNA that does something useful regardless of where it comes from. Some crucial genes have evolved from bits of junk DNA, whereas others have been acquired from elsewhere.
About 500 million years ago, for instance, the genome of our ancestors was invaded by a genetic parasite called a hAT transposon, which copies itself using a “cut and paste” mechanism. The cutting is done by two enzymes that bind to specific DNA sequences.
At some point in an early vertebrate, the sequences bound to by the DNA-cutting enzymes ended up near or in a gene involved in recognising invading bacteria and viruses. The result was that during the course of an individual’s life, as their cells multiplied, the hAT enzymes cut bits out of the gene. Crucially, different bits got cut out in different cell lines, generating lots of mutant versions of the protein.
In some cases, this turned out to be a lifesaver, because the mutant proteins were better at latching onto invading pathogens. Soon a mechanism evolved for recognising the cells producing the most effective versions and encouraging them to multiply - the adaptive immune system. The human immune system is now mind-bogglingly complex, but the two enzymes that cut up and rearrange genes - the crucial process that allows it to target invaders - are direct descendants of the hAT enzymes. So we have an ancient parasite to thank for our most effective weapon against disease.
The human genome
Armed with these advanced defences, and with a genetic toolkit that could be tweaked to produce a huge variety of body shapes, early vertebrates were extremely successful. They conquered the seas, colonised the land, took to the trees and then came back down and started walking on two legs.
What made us so different from other apes? There is one apparently big difference between us: we have 23 chromosomes rather than the 24 of our ape ancestors. But chromosomes are essentially bags of genes: it makes little difference if they split apart or fuse together as long as we still have the genes that we need. Rather, it seems a long series of smaller changes gradually altered our brains and bodies. We’ve identified a few key mutations already (New Scientist, 9 June, p 34), but there may be many thousands involved.
Looking back at the bigger picture, it is clear that increases in the complexity of cells and bodies began with increases in the complexity of genomes. What is striking, though, is that many of the initial increases in complexity were due to a lack of evolutionary selection, rather than being driven by it. “Most of what’s going on at the genomic level is probably neutral,” says Gregory.
In other words, mutations arise that have little if any effect, such as a duplicate gene. In a large population, such mutations would soon be lost. But in a tiny population, they can spread by chance, through genetic drift. “This is an inevitable consequence of population genetics,” says Koonin. It is only later that such complexity is selected for, such as when a duplicate gene acquires a new role.
Many key events in our history, such as the genome duplications that produced our Hox genes, may be a result of relaxed selection in a tiny population. Indeed, a population bottleneck right at the beginning of human evolution might explain the spread of some of the mutations that make us so different to other apes, such as our loss of muscle strength.
The other striking thing is that viruses and parasites have played a huge role. Many of the main features of our genome, from sex to methylation, evolved in response to their attacks. What’s more, a fair number of our genes and exons, like the immune enzymes, derive directly from these attackers. “Viruses have been necessary parties to cellular life from the very beginning,” says Koonin.
Necessary but not pleasant. Our evolution has come at a tremendous cost. They say history is written by the victors - well, our genome is a record of victories, of the experiments that succeeded or least didn’t kill our ancestors. We are the descendants of a long line of lottery winners, a lottery in which the prize was producing offspring that survived long enough to reproduce themselves. Along the way, there were uncountable failures, with trillions of animals dying often horrible deaths.
Our genome is far from a perfectly honed, finished product. Rather, it has been crudely patched together from the detritus of genetic accidents and the remains of ancient parasites. It is the product of the kind of crazy, uncontrolled experimentation that would be rejected out of hand by any ethics board. And this process continues to this day - go to any hospital and you’ll probably find children dying of horrible genetic diseases. But not as many are dying as would have happened in the past. Thanks to methods such as embryo screening, we are starting to take control of the evolution of the human genome. A new era is dawning.

Glossary
Archaeon - one of two kinds of simple organismBacterium - one of two kinds of simple organismEukaryote - a complex cell with intricate internal structuresExon - one of the parts of a gene that codes for a proteinGene - a recipe for making a protein or functional RNAIntron - a part of a gene that does not code for a protein. Introns are usually cut out of a gene’s RNA copy before it reaches the protein-making factoryLUCA - last universal common ancestorSplicing - the process of removing introns from RNATransposon - a genetic parasite. Contains code for enzymes that allow it to copy and paste itself into other parts of the genome

Michael Le Page is biology features editor at New Scientist



From issue 2882 of New Scientist magazine, page 30-35.

A brief history of the human genome. By Michael Le Page

From the first cells to the dawn of our species, take a whirlwind tour through 3 billion years of evolution

GTGCCAGCAGCCGCGGTAATTCCAGCTCCAATA GCGTATATTAAAGTTGCTGCAGTTAAAAAG

It looks like gibberish, but this DNA sequence is truly remarkable. It is present in all the cells of your body, in your cat or dog, the fish on your plate, the bees and butterflies in your garden and in the bacteria in your gut. In fact, wherever you find life on Earth, from boiling hot vents deep under the sea to frozen bacteria in the clouds high above the planet, you find this sequence. You can even find it in some things that aren’t technically alive, such as the giant viruses known as mimiviruses.

This sequence is so widespread because it evolved in the common ancestor of all life, and as it carries out a crucial process, it has barely changed ever since. Put another way, some of your DNA is an unimaginable 3 billion years old, passed down to you in an unbroken chain by your trillions of ancestors.

Other bits of your DNA are brand new. You have around 100 mutations in your genome that are not present in your mother or father, ranging from one or two-letter changes to the loss or gain of huge chunks of DNA.

We can tell which bits of our DNA are old or new by comparing genomes. Comparing yours with those of your brother or sister, for instance, would reveal brand new mutations. Contrasting the genomes of people and animals reveals much older changes.

Our genomes, then, are not just recipes for making people. They are living historical records. And because our genomes are so vast, consisting of more than 6 billion letters of DNA - enough to make a pile of books tens of metres high - they record our past in extraordinary detail. They allow us to trace our evolution from the dawn of life right up to the present.

While we have only just begun to decipher these records, we have already discovered that our ancestors didn’t just face a harsh struggle for survival in a world red in tooth and claw. There were also epic battles going on in our genomes, battles that transformed the way our genome works and ultimately made us what we are today.

The universal ancestor

In the beginning there was RNA. This multitalented molecule can store information and catalyse reactions, which means some RNAs can replicate themselves. As soon as one RNA molecule, or set of molecules, began replicating itself, the first genome was born.

The downside of RNA is that it isn’t particularly stable, so very early on life switched to storing information in a molecule with a slightly different chemical backbone that is less likely to break apart - DNA. Proteins also replaced RNA as catalysts, with RNA relegated to the role of a go-between. DNA stored the recipes for making proteins, sending out RNA copies of the recipes to the protein-making machinery.

Many traces of the ancient RNA-dominated world remain in our genome. The ubiquitous sequence at the beginning of this article, for instance, codes for part of an RNA enzyme that still plays a key role in the synthesis of proteins.

By around 3.5 billion years ago, a living entity had evolved with a genome that consisted of recipes for making RNAs and proteins - the last universal common ancestor of all life. At least 100 genes can confidently be traced all the way back to LUCA, says Eugene Koonin of the National Institutes of Health in Bethesda, Maryland, who studies the evolution of life, and LUCA probably had more than 1000 genes in total.

LUCA had a lot of the core machinery still found in all life today, including that for making proteins. Yet it may have been quite unlike life as we know it today. Some researchers believe that LUCA wasn’t a discrete, membrane-bound cell at all but rather a mixture of virus-like elements replicating inside some non-living compartment, such as the pores of alkaline hydrothermal ventsMovie Camera.

Split and reunion

One possible scenario for the next stage is that subsets of LUCA’s virus-like elements broke away on two separate occasions, acquiring cell membranes and becoming simple cells. This would explain why there are two kinds of simple cell - bacteria and archaea - each with a completely different cell membrane. “It’s a very appealing hypothesis,” Koonin says. What is certain is that life split into two major branches very early on.

Bacteria and archaea evolved some amazing molecular machinery and transformed the planet, but they remained little more than tiny bags of chemicals. It wasn’t until an extraordinary event reunited the two great branches of life that complex cells, or eukaryotes, emerged - an event that transformed the genome and paved the way for the evolution of the first animals.

Around a billion years ago, a bacterium ended up inside an archaeon. Instead of one killing the other, the two forged a symbiotic relationship, with the descendants of the bacterium gradually evolving to take on a crucial role: they became mitochondria, the power factories inside cells that provide our energy.

Without this union, complex life might never have evolved at all. We tend to assume that it is natural for simple organisms to evolve into more complex ones, but individual bacteria and archaea have never evolved beyond a certain level of complexity. Why?

According to Nick Lane of University College London, it’s because they hit an energy barrier. All simple organisms generate energy using their cell membranes. As they get bigger, the ratio of surface area to volume falls, making it harder to produce enough energy. The upshot is that simple cells have to stay small - and small cells don’t have room for big genomes. Mitochondria eliminated this barrier by providing modular, self-contained power sources. Cells could now get bigger simply by producing more mitochondria, allowing them to expand their genomes and so their information-storing capacity.

Besides freeing cells from this energy constraint, the ancestor of mitochondria was also the source of up to three-quarters of our genes. The original bacterium probably had 3000 or so genes, and over time most were either lost or transferred to the main genome, leaving modern mitochondria with just a handful of genes.

Despite the obvious benefits, the forging of this alliance was fraught with peril. In particular, the genome of the ancestral mitochondrion was infested with pieces of parasitic DNA, or transposons, that did nothing except create copies of themselves. They sometimes landed in the middle of genes, leaving them with big chunks of irrelevant DNA known as introns. It’s the equivalent of sticking a recipe for soup into the middle of a cake recipe.

Yet the result was not always a recipe for disaster, because these introns were “self-splicing”: after an RNA copy of a gene was made - the first step of the protein-making process - they cut themselves out. This didn’t always happen, though, so their presence was a disadvantage. Most bacteria have no introns in their genes, because in large populations with a lot of competition between individuals, natural selection is strong and weeds them out. But the population of the ancestral eukaryote was very small, so selection was weak. The genetic parasites that arrived with the ancestor of the mitochondrion began to replicate like crazy, littering the main genome with hundreds of introns.

Today, each of our genes typically contains about eight introns, many of which date back to the very first eukaryotes - our ancestors never did manage to get rid of most of them. Instead, they evolved ways of dealing with them that altered the structure of our genes and the way that cells reproduce. One was sex.

The benefits of sex

The crucial thing about sex is not just the mingling of genes from different individuals, important as this is for bringing together evolutionary advances made in separate lineages. Simple cells had long been swapping genes without bothering with sex.

It’s also a process known as recombination, in which pairs of chromosomes swap corresponding pieces before being divided into sperm or eggs. Recombination helps solve a fundamental problem with having a genome consisting of many genes linked together like beads on a necklace.

Imagine a necklace with a truly magnificent pearl right next to a flawed one. If you can’t swap one pearl for another, you either have to get rid of the whole thing or take the necklace as it is. Similarly, if a beneficial mutation ends up next to a harmful one, either the beneficial mutation will be lost or the harmful mutation will spread through a population, dragged along by its neighbour.

Recombination gives you the opportunity to swap pearls. Just as you can produce one perfect necklace and one with defects, so some offspring will get a disproportionate number of good genes, while others get lots of bad ones, perhaps with disruptive introns. The unlucky individuals are likely to die out while those with the good genes thrive.

In large populations, so many mutations arise that some will counteract the effects of the harmful genes, so there is no need to resort to recombination. But in a small population, sex wins out. This is why it became the norm for the first eukaryotes and thus for most of their descendants. So next time you make love, remember to thank the genetic parasite harboured by your ancient bacterial ancestor for the joy of sex.

By the time sex had evolved, there were too many introns to get rid of them all. So early eukaryotes soon faced another serious problem: as introns acquired more and more mutations, the self-splicing mechanisms began to fail. In response, these early eukaryotes evolved special machines, called spliceosomes, that could cut out the introns from the RNA copies of genes.

Spliceosomes are the kind of mindless solution typical of evolution: cutting the junk out of the RNA copies of genes, rather than out of the original DNA, is very inefficient. What’s more, spliceosomes are slow. Many RNAs would have reached the protein-making factories before their introns were spliced out, leading to defective proteins.

This is why the nucleus evolved, Koonin has proposed. Once a cell’s DNA was enclosed in a compartment separate from the protein-making machinery, only spliced RNAs could be allowed out, preventing cells from wasting energy by producing useless proteins.

Even this didn’t solve all the problems, though. Spliceosomes often cut out coding sections of genes - known as exons - by mistake, resulting in mutant versions of the proteins. “Alternative splicing was not an adaptation,” says Koonin. “It was something that organisms had to deal with.”

So our ancient ancestors evolved layer upon layer of complex machinery to cope with the proliferation of introns, yet still hadn’t solved all the problems they caused. But unlike simple cells, they could afford this wastefulness because they were flush with energy - and in the long run all this extra complexity led to new opportunities.

Versatility and control

The presence of introns, and thus exons, in effect made genes modular. In an uninterrupted gene, mutations that add or remove sections usually change the way the rest of the gene is read, producing gibberish. Exons, by contrast, can be moved around without disrupting the rest of the gene. Genes could now evolve by shuffling exons within and between them.

Suppose, for instance, that random mutations add an extra exon to a gene. Thanks to alternative splicing, the original version of the protein can still be made, but it also means a new protein can come from the same gene (see “The cutting room”). The mutation might have little effect and so wouldn’t be eliminated by selection, but over time, the new protein might take on a new function. Quite by accident, eukaryotes’ mindless efforts to deal with introns had made their genes more versatile and more evolvable.

If this view of the evolution of complex cells is correct, many of the key features of our genome, from modular genes to sex, evolved as a direct result of the acquisition of parasite-bearing mitochondria. Alternative ideas cannot be ruled out, but none provides such a beautiful explanation. “It’s my favourite scenario,” says Koonin.

All these novel features led to a burst of evolutionary innovation, and eukaryotes thrived and soon began to diversify. Even so, they still faced a relentless onslaught from the invasion of new kinds of parasitic DNA and viruses. Having transcended the size constraints on simple cells, however, complex cells were free to evolve more sophisticated defence mechanisms.

One was to “silence” the transposons’ parasitic genes by adding tags to the DNA that stop RNA copies being made - a process called methylation. Another was to destroy the RNAs of invading viruses to stop them replicating themselves. These defences were only partly successful. Today, around 5 per cent of the human genome consists of the mutated and mostly inert remains of viruses, and an astonishing 50 per cent consists of the remnants of transposons, a testament to the many occasions on which these parasites somehow got into the genomes of our ancestors and ran rampant.

Such defence mechanisms were soon co-opted for another purpose: to control the activity of a cell’s own genes. “Mechanisms for controlling transposons became mechanisms for controlling genes,” says Ryan Gregory of the University of Guelph, Canada, who studies the evolution of genomes.

Building bodies

The stage was now set for the next big step in evolution, roughly 800 million years ago, when cells began to cooperate more closely than ever before. Although a few bacteria are multicellular, the constraints on their complexity have never allowed them to go far down this road. Eukaryotes, by contrast, have evolved multicellularity on dozens of occasions, giving rise to hugely complex organisms such as fungi, seaweeds, land plants and, of course, animals.

One reason was their bigger repertoire of genes, which could be co-opted for new purposes such as binding cells together and communicating with other cells. Even more importantly, the modular nature of their genes allowed more rapid evolution. The proteins that join cells together, for instance, consist of a part that straddles the cell membrane and a part that protrudes outwards. With modular genes, all kinds of different protruding bits can be tacked onto to the membrane-straddling part, like different attachments on a vacuum cleaner. Many crucial genes for multicellarity evolved via exon shuffling.

In addition, eukaryotes’ more sophisticated mechanisms for controlling genes could be used to allow cells to specialise. By switching different sets of genes on or off, different groups of cells could take on distinct roles. As a result, organisms could begin to develop different types of tissue, allowing early animals to evolve from simple sponge-like creatures to animals with increasingly sophisticated bodies.

The next great leap forward was the result of a couple of genetic accidents. When things go wrong during reproduction, the entire genome can occasionally be duplicated - and this happened not once but twice in the ancestor of all vertebrates.

These genome duplications produced lots of extra copies of genes. Many were lost but others took on new roles. In particular, the duplications produced four clusters of the master genes that establish body plans during development - the Hox genes - and these clusters are thought to have played a crucial role in the evolution of an internal skeleton.

Whole-genome duplications are rare, and most new genes arise from smaller duplications, or from exon shuffling, or both. Evolution is shameless - it will exploit any DNA that does something useful regardless of where it comes from. Some crucial genes have evolved from bits of junk DNA, whereas others have been acquired from elsewhere.

About 500 million years ago, for instance, the genome of our ancestors was invaded by a genetic parasite called a hAT transposon, which copies itself using a “cut and paste” mechanism. The cutting is done by two enzymes that bind to specific DNA sequences.

At some point in an early vertebrate, the sequences bound to by the DNA-cutting enzymes ended up near or in a gene involved in recognising invading bacteria and viruses. The result was that during the course of an individual’s life, as their cells multiplied, the hAT enzymes cut bits out of the gene. Crucially, different bits got cut out in different cell lines, generating lots of mutant versions of the protein.

In some cases, this turned out to be a lifesaver, because the mutant proteins were better at latching onto invading pathogens. Soon a mechanism evolved for recognising the cells producing the most effective versions and encouraging them to multiply - the adaptive immune system. The human immune system is now mind-bogglingly complex, but the two enzymes that cut up and rearrange genes - the crucial process that allows it to target invaders - are direct descendants of the hAT enzymes. So we have an ancient parasite to thank for our most effective weapon against disease.

The human genome

Armed with these advanced defences, and with a genetic toolkit that could be tweaked to produce a huge variety of body shapes, early vertebrates were extremely successful. They conquered the seas, colonised the land, took to the trees and then came back down and started walking on two legs.

What made us so different from other apes? There is one apparently big difference between us: we have 23 chromosomes rather than the 24 of our ape ancestors. But chromosomes are essentially bags of genes: it makes little difference if they split apart or fuse together as long as we still have the genes that we need. Rather, it seems a long series of smaller changes gradually altered our brains and bodies. We’ve identified a few key mutations already (New Scientist, 9 June, p 34), but there may be many thousands involved.

Looking back at the bigger picture, it is clear that increases in the complexity of cells and bodies began with increases in the complexity of genomes. What is striking, though, is that many of the initial increases in complexity were due to a lack of evolutionary selection, rather than being driven by it. “Most of what’s going on at the genomic level is probably neutral,” says Gregory.

In other words, mutations arise that have little if any effect, such as a duplicate gene. In a large population, such mutations would soon be lost. But in a tiny population, they can spread by chance, through genetic drift. “This is an inevitable consequence of population genetics,” says Koonin. It is only later that such complexity is selected for, such as when a duplicate gene acquires a new role.

Many key events in our history, such as the genome duplications that produced our Hox genes, may be a result of relaxed selection in a tiny population. Indeed, a population bottleneck right at the beginning of human evolution might explain the spread of some of the mutations that make us so different to other apes, such as our loss of muscle strength.

The other striking thing is that viruses and parasites have played a huge role. Many of the main features of our genome, from sex to methylation, evolved in response to their attacks. What’s more, a fair number of our genes and exons, like the immune enzymes, derive directly from these attackers. “Viruses have been necessary parties to cellular life from the very beginning,” says Koonin.

Necessary but not pleasant. Our evolution has come at a tremendous cost. They say history is written by the victors - well, our genome is a record of victories, of the experiments that succeeded or least didn’t kill our ancestors. We are the descendants of a long line of lottery winners, a lottery in which the prize was producing offspring that survived long enough to reproduce themselves. Along the way, there were uncountable failures, with trillions of animals dying often horrible deaths.

Our genome is far from a perfectly honed, finished product. Rather, it has been crudely patched together from the detritus of genetic accidents and the remains of ancient parasites. It is the product of the kind of crazy, uncontrolled experimentation that would be rejected out of hand by any ethics board. And this process continues to this day - go to any hospital and you’ll probably find children dying of horrible genetic diseases. But not as many are dying as would have happened in the past. Thanks to methods such as embryo screening, we are starting to take control of the evolution of the human genome. A new era is dawning.

Glossary

Archaeon - one of two kinds of simple organism
Bacterium - one of two kinds of simple organism
Eukaryote - a complex cell with intricate internal structures
Exon - one of the parts of a gene that codes for a protein
Gene - a recipe for making a protein or functional RNA
Intron - a part of a gene that does not code for a protein. Introns are usually cut out of a gene’s RNA copy before it reaches the protein-making factory
LUCA - last universal common ancestor
Splicing - the process of removing introns from RNA
Transposon - a genetic parasite. Contains code for enzymes that allow it to copy and paste itself into other parts of the genome

Michael Le Page is biology features editor at New Scientist

Issue 2882 of New Scientist magazine
  • From issue 2882 of New Scientist magazine, page 30-35.
Body Parts



SUZANNE LABARRE
Suzanne is a senior editor at Co.Design. You may email her at suzannelabarre@gmail.com CONTINUED
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Body Parts

SUZANNE LABARRE

Suzanne is a senior editor at Co.Design. You may email her at suzannelabarre@gmail.com 

Google to Sell Heads-Up Display Glasses by Year’s End. By Nick Bilton
Screenshot via GoogleThe Google glasses will use augmented reality software to return real-time information about locations and people.


According to several Google employees familiar with the project who asked not to be named, the glasses will go on sale to the public by the end of the year. These people said they are expected “to cost around the price of current smartphones,” or $250 to $600.
People who constantly reach into a pocket to check a smartphone for bits of information will soon have another option: a pair of Google-made glasses that will be able to stream information to the wearer’s eyeballs in real time.

The people familiar with the Google glasses said they would be Android-based, and will include a small screen that will sit a few inches from someone’s eye. They will also have a 3G or 4G data connection and a number of sensors including motion and GPS.

A Google spokesman declined to comment on the project.

Seth Weintraub, a blogger for 9 to 5 Google, who first wrote about theglasses project in December, and then discovered more information about them this month, also said the glasses would be Android-based and cited a source that described their look as that of a pair of Oakley Thumps.

They will also have a unique navigation system. “The navigation system currently used is a head tilting to scroll and click,” Mr. Weintraub wrote this month. “We are told it is very quick to learn and once the user is adept at navigation, it becomes second nature and almost indistinguishable to outside users.”

The glasses will have a low-resolution built-in camera that will be able to monitor the world in real time and overlay information about locations, surrounding buildings and friends who might be nearby, according to the Google employees. The glasses are not designed to be worn constantly — although Google expects some of the nerdiest users will wear them a lot — but will be more like smartphones, used when needed.

Internally, the Google X team has been actively discussing the privacy implications of the glasses and the company wants to ensure that people know if they are being recorded by someone wearing a pair of glasses with a built-in camera.

The project is currently being built in the Google X offices, a secretive laboratory near Google’s main campus that is charged with working on robots, space elevators and dozens of other futuristic projects.

One of the key people involved with the glasses is Steve Lee, a Google engineer and creator of the Google mapping software, Latitude. As a result of Mr. Lee’s involvement, location information will be paramount in the first version released to the public, several people who have seen the glasses said. The other key leader on the glasses project is Sergey Brin, Google’s co-founder, who is currently spending most of his time in the Google X labs.

One Google employee said the glasses would tap into a number of Google software products that are currently available and in use today, but will display the information in an augmented reality view, rather than as a Web browser page like those that people see on smartphones.

The glasses will send data to the cloud and then use things like Google Latitude to share location, Google Goggles to search images and figure out what is being looked at, and Google Maps to show other things nearby, the Google employee said. “You will be able to check in to locations with your friends through the glasses,” they added.

Everyone I spoke with who was familiar with the project repeatedly said that Google was not thinking about potential business models with the new glasses. Instead, they said, Google sees the project as an experiment that anyone will be able to join. If consumers take to the glasses when they are released later this year, then Google will explore possible revenue streams.

As I noted in a Disruptions column last year, Apple engineers are also exploring wearable computing, but the company is taking a different route, focusing on computers that strap around someone’s wrist.

Last week The San Jose Mercury News discovered plans by Google to build a $120 million electronics testing facility that will be involved in testing “precision optical technology.”

China’s Cell Phone Pirates Are Bringing Down Middle Eastern Governments. By Greg Lindsay

In the latest installment of Butterfly Effect, we examine China’s cheap knockoff cell phones. After being forced out of China and India, Chinese counterfeiters brought their product to the Middle East, where the sudden availability of information had unintended consequences for the region—and for China itself.

Egyptian woman on cell phone. image: Flickr user sierragoddess


1. Enter The Shanzhai

In 2004, a Taiwanese electronics firm named MediaTek unveiled its latest product—a cell-phone-in-a-box aimed at manufacturers, equipped with everything they needed to make the guts of a working phone on one chipset. Write some software, add features, and snap a plastic case on the front and you’ve produced a new model. It was an immediate hit with China’s notorious counterfeiters, the shanzhai.

In 2004, MediaTek sold 3 million of its chips; six years later, its sales had soared to 500 million, more than a third of the worldwide market. Nearly half of those went to shanzhai. The sudden ability to design, manufacture, and ship millions of dirt-cheap handsets in total secrecy led to an explosion in Internet-enabled devices in China. “Five years ago, there were no counterfeit phones,” the sales manager at a Chinese component manufacturer told The New York Times in 2009. “You needed a design house. You needed software guys. You needed hardware design. But now, a company with five guys can do it.”

After conquering China, smuggled shanzhai phones made spectrum so valuable that India’s telcos allegedly bribed government ministers to get their hands on it for $40 billion less than it was worth, triggering an ongoing scandal that might bring down the government. Once India cracked down, however, the shanzhai were forced to look for new markets further afield, to the Middle East—where the glut of cheap phones would help enable the Arab Spring.

2. “Nckias” And “Blockberrys”

The key to the cheap phones was the combination of MediaTek’s chipsets and the vast component bazaars of Shenzhen. While MediaTek’s engineers focused on adding software features such as touchscreen recognition and instant messaging to their chips, shanzhai tricked out basic models with speakers, telescopic photo lenses, and flashlight-strength LEDs. Before long, “Nckias” and “Blockberrys” began appearing across Shenzhen and Shanghai.

With their tiny production runs, shanzhai could manufacture a thousand phones, seed the local markets, see if they caught on, and then crank out some more. Established players like Nokia were soon crying foul, even as they scrambled to keep up. Development cycles collapsed from 9 to 12 months to as little as three months. Instead of knockoffs, the counterfeiters were churning out innovation and forcing large companies to play catch up.

The research firm iSuppli expects China’s gray-market mobile phone shipments to rise to 255 million this year, up 12% from 2010. Shanzhai phones are a leading reason why China’s mobile Internet users more than tripled from 50 million to 180 million between 2007 and 2009, according to a report by the Boston Consulting Group. Chinese teenagers fall asleep every night instant messaging friends via QQ on their shanzhai phones.

3. India’s Broadband Scandal

What proved to be the fatal flaw in MediaTek’s chipsets is that they don’t support 3G, a much trickier set of technologies. After both the iPhone and Android smartphones arrived in China, the phone bandits began looking for new customers who didn’t mind the outdated technology to keep shanzhai phone production churning.

India, with its low PC penetration, high fixed-broadband costs, and proximity to China, was a natural fit. In 2009, shanzhai phones began flooding the market, offering “good functionality at a fraction of the cost of established brands,” according to BCG. The sudden infusion of handsets sparked a brutal price war among carriers like Bharti Airtel and Reliance Communication, which drove the cost of calls down to $.006 per minute even as the companies collectively raced to sign up 20 million new subscribers per month.

That they could afford that race to the bottom may have something to do with the strange way India’s mobile spectrum was auctioned off in 2008. A last-minute rule change in the auction declared that licenses would be granted on a first-come, first-served basis to anyone with completed paperwork and $355 million in cash. Teams sprinted through the building and down stairs to reach the official clerk—a haphazard process that netted only $2.7 billion in licensing fees and may have left $39 billion on the table, according to outside auditors.

An investigation eventually followed, resulting in the April indictments of India’s former telecom minister, two other officials, and six telecom executives charged with criminal conspiracy, forgery, and fraud. The New York Times has described the burgeoning scandal as “India’s equivalent of Teapot Dome.”

4. The Arab Spring

Today, the shanzhai market has moved beyond China, and even India. Of the 235 million greymarket MediaTek chipsets  shipped last year, 140 million were bound for overseas (Mediatek sold many more for regular market phones). These graymarket phones have captured half the Ghanian market, for example, and last fall, The National—the state-financed newspaper of the United Arab Emirates—warned “some analysts believe China’s bandit phone makers may now be targeting the GCC region,” referring to the Gulf Cooperation Council and its members: the UAE; Qatar; Kuwait, Saudi Arabia, Oman, and Bahrain.

A few months later, half its members were embroiled in the turmoil of the Arab Spring. Although no one has drawn a straight line between the appearance of shanzhai phones in the region and the protests that followed, The National presciently noted at the time that “these cut-price clones are not only saturating markets such as India but are starting to appear on the streets of Los Angeles and are thought to be being targeted at the Middle East region, too, which has large numbers of consumers in cities such as Cairo as well as high-end users in countries such as the UAE.”

And while they’re not equipped to run Facebook or Twitter, the current list of features for MediaTek’s phone includes everything else a budding revolutionary needs to evade or expose government repression, including video cameras, Skype, and Bluetooth—just the thing for sharing government crackdown videos over your State Department-sponsored mesh network—all for as little as $50.

The irony is that the Arab Spring has triggered a paroxysm of repression within China (sparked by the rumblings of a “Jasmine Revolution”) which has made life harder for its cell phone bandits, who were previously hiding in plain sight. But China’s crackdown can’t put the phones back in the box: China’s cheap and easy manufacturing has helped usher in mass cell phone ownership in places where it once was a luxury. And with phones comes the free exchange of information that causes revolutions. If Beijing is looking for a cause of the uprisings that has them so scared, it’s in the cheap alternatives that fuel China’s economy.



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